
Put up to 3 damage counters on Duskull. Then, put that many damage counters on the Defending Pokémon.
Flip a coin. If heads, your opponent can't attach any Energy cards from his or her hand to the Active Pokémon during his or her next turn.
Hi! I'm here to help you learn more about Duskull. Ask me anything about this card, its strategy, value, or how to use it in a deck!